#include <agent_path.h>
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| Inet4UnicastInterfaceRoute (const PhysicalInterface *intrface, const std::string &vn_name) |
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virtual | ~Inet4UnicastInterfaceRoute () |
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virtual bool | AddChangePathExtended (Agent *agent, AgentPath *path, const AgentRoute *rt) |
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virtual std::string | ToString () const |
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| AgentRouteData (Type type, bool is_multicast, uint64_t sequence_number) |
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virtual | ~AgentRouteData () |
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virtual AgentPath * | CreateAgentPath (const Peer *peer, AgentRoute *rt) const |
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virtual bool | CanDeletePath (Agent *agent, AgentPath *path, const AgentRoute *rt) const |
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virtual bool | UpdateRoute (AgentRoute *rt) |
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bool | AddChangePath (Agent *agent, AgentPath *path, const AgentRoute *rt) |
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bool | is_multicast () const |
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uint64_t | sequence_number () const |
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| DISALLOW_COPY_AND_ASSIGN (AgentRouteData) |
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| AgentData () |
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virtual | ~AgentData () |
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virtual | ~DBRequestData () |
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Definition at line 1058 of file agent_path.h.
◆ Inet4UnicastInterfaceRoute()
Inet4UnicastInterfaceRoute::Inet4UnicastInterfaceRoute |
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const PhysicalInterface * |
intrface, |
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const std::string & |
vn_name |
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) |
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◆ ~Inet4UnicastInterfaceRoute()
virtual Inet4UnicastInterfaceRoute::~Inet4UnicastInterfaceRoute |
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inlinevirtual |
◆ AddChangePathExtended()
◆ DISALLOW_COPY_AND_ASSIGN()
◆ ToString()
virtual std::string Inet4UnicastInterfaceRoute::ToString |
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const |
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inlinevirtual |
◆ interface_key_
std::unique_ptr<InterfaceKey> Inet4UnicastInterfaceRoute::interface_key_ |
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private |
◆ vn_name_
std::string Inet4UnicastInterfaceRoute::vn_name_ |
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private |
The documentation for this class was generated from the following files: