#include <agent_path.h>
Definition at line 193 of file agent_path.h.
◆ AgentPathEcmpComponent()
| AgentPathEcmpComponent::AgentPathEcmpComponent |
( |
IpAddress |
addr, |
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uint32_t |
label, |
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AgentRoute * |
rt |
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) |
| |
◆ ~AgentPathEcmpComponent()
| virtual AgentPathEcmpComponent::~AgentPathEcmpComponent |
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| ) |
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inlinevirtual |
◆ DISALLOW_COPY_AND_ASSIGN()
◆ GetGwIpAddr()
| IpAddress AgentPathEcmpComponent::GetGwIpAddr |
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| ) |
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inline |
◆ GetLabel()
| uint32_t AgentPathEcmpComponent::GetLabel |
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inline |
◆ operator==()
◆ SetUnresolved()
| void AgentPathEcmpComponent::SetUnresolved |
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bool |
flag | ) |
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inline |
◆ Unresolved()
| bool AgentPathEcmpComponent::Unresolved |
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| ) |
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inline |
◆ UpdateDependentRoute()
| void AgentPathEcmpComponent::UpdateDependentRoute |
( |
AgentRoute * |
rt | ) |
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inline |
◆ addr_
◆ dependent_rt_
◆ label_
| uint32_t AgentPathEcmpComponent::label_ |
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private |
◆ unresolved
| bool AgentPathEcmpComponent::unresolved |
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private |
The documentation for this class was generated from the following files: