#include <agent_path.h>
Definition at line 193 of file agent_path.h.
◆ AgentPathEcmpComponent()
AgentPathEcmpComponent::AgentPathEcmpComponent |
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IpAddress |
addr, |
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uint32_t |
label, |
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AgentRoute * |
rt |
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◆ ~AgentPathEcmpComponent()
virtual AgentPathEcmpComponent::~AgentPathEcmpComponent |
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inlinevirtual |
◆ DISALLOW_COPY_AND_ASSIGN()
◆ GetGwIpAddr()
IpAddress AgentPathEcmpComponent::GetGwIpAddr |
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inline |
◆ GetLabel()
uint32_t AgentPathEcmpComponent::GetLabel |
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inline |
◆ operator==()
◆ SetUnresolved()
void AgentPathEcmpComponent::SetUnresolved |
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bool |
flag | ) |
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inline |
◆ Unresolved()
bool AgentPathEcmpComponent::Unresolved |
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inline |
◆ UpdateDependentRoute()
void AgentPathEcmpComponent::UpdateDependentRoute |
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AgentRoute * |
rt | ) |
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inline |
◆ addr_
◆ dependent_rt_
◆ label_
uint32_t AgentPathEcmpComponent::label_ |
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private |
◆ unresolved
bool AgentPathEcmpComponent::unresolved |
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private |
The documentation for this class was generated from the following files: