20 tbb::mutex::scoped_lock lock(
mutex_);
40 tbb::mutex::scoped_lock lock(
mutex_);
42 vector<uint32_t> tcp_sport;
44 uve->set_tcp_sport_bitmap(tcp_sport);
48 vector<uint32_t> tcp_dport;
50 uve->set_tcp_dport_bitmap(tcp_dport);
54 vector<uint32_t> udp_sport;
56 uve->set_udp_sport_bitmap(udp_sport);
60 vector<uint32_t> udp_dport;
62 uve->set_udp_dport_bitmap(udp_dport);
InterfaceSet interface_tree_
L4PortBitmap port_bitmap_
AgentUveBase * uve() const
void AddPort(uint8_t proto, uint16_t sport, uint16_t dport)
const std::string & vm_config_name() const
void UpdatePortBitmap(const string &name, uint8_t proto, uint16_t sport, uint16_t dport)
void UpdatePortBitmap(uint8_t proto, uint16_t sport, uint16_t dport)
bool FrameVmStatsMsg(UveVirtualMachineAgent *uve)
VmUveEntry(Agent *agent, const string &vm_name)
InterfaceUveTable * interface_uve_table() const
bool SetVmPortBitmap(UveVirtualMachineAgent *uve)
bool Sync(std::vector< uint32_t > &bmap)