#include <controller_timer.h>
Definition at line 21 of file controller_timer.h.
◆ ControllerTimer()
ControllerTimer::ControllerTimer |
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Agent * |
agent, |
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const std::string & |
timer_name, |
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uint32_t |
timer_interval |
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) |
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◆ ~ControllerTimer()
ControllerTimer::~ControllerTimer |
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virtual |
◆ Cancel()
bool ControllerTimer::Cancel |
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◆ Fire()
void ControllerTimer::Fire |
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◆ GetTimerInterval()
virtual uint32_t ControllerTimer::GetTimerInterval |
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const |
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pure virtual |
◆ running()
bool ControllerTimer::running |
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const |
◆ set_timer_interval()
virtual void ControllerTimer::set_timer_interval |
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uint32_t |
timer_interval | ) |
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inlinevirtual |
◆ Start()
◆ timer_interval()
virtual uint32_t ControllerTimer::timer_interval |
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inlinevirtual |
◆ timer_name()
const std::string& ControllerTimer::timer_name |
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const |
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inline |
◆ TimerExpirationDone()
virtual bool ControllerTimer::TimerExpirationDone |
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inlinevirtual |
◆ TimerExpiredCallback()
bool ControllerTimer::TimerExpiredCallback |
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◆ agent_
Agent* ControllerTimer::agent_ |
◆ controller_timer_
Timer* ControllerTimer::controller_timer_ |
◆ last_restart_time_
uint64_t ControllerTimer::last_restart_time_ |
◆ timer_interval_
uint32_t ControllerTimer::timer_interval_ |
◆ timer_name_
std::string ControllerTimer::timer_name_ |
◆ xmpp_server_
std::string ControllerTimer::xmpp_server_ |
The documentation for this struct was generated from the following files: