#include <agent_sandesh.h>
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typedef std::map< std::string,
std::string > | ArgumentMap |
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| AgentSandeshArguments () |
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| ~AgentSandeshArguments () |
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bool | Add (const std::string &key, const std::string &val) |
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bool | Add (const std::string &key, int val) |
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bool | Del (const std::string &key) |
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bool | Get (const std::string &key, std::string *val) const |
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std::string | GetString (const std::string &key) const |
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bool | Get (const std::string &key, int *val) const |
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int | GetInt (const std::string &key) const |
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int | Encode (std::string *str) |
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int | Decode (const std::string &str) |
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Definition at line 22 of file agent_sandesh.h.
AgentSandeshArguments::AgentSandeshArguments |
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inline |
AgentSandeshArguments::~AgentSandeshArguments |
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inline |
bool AgentSandeshArguments::Add |
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const std::string & |
key, |
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const std::string & |
val |
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) |
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bool AgentSandeshArguments::Add |
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const std::string & |
key, |
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int |
val |
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) |
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int AgentSandeshArguments::Decode |
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const std::string & |
str | ) |
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bool AgentSandeshArguments::Del |
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const std::string & |
key | ) |
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int AgentSandeshArguments::Encode |
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std::string * |
str | ) |
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bool AgentSandeshArguments::Get |
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const std::string & |
key, |
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std::string * |
val |
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bool AgentSandeshArguments::Get |
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const std::string & |
key, |
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int * |
val |
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int AgentSandeshArguments::GetInt |
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const std::string & |
key | ) |
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string AgentSandeshArguments::GetString |
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const std::string & |
key | ) |
const |
The documentation for this class was generated from the following files: